This needs to be addedJoe shared this idea ·
It would be amazing to learn how to create a game like Age Of Empires and Total war or various other RTS games where it is important to not just focus on the warfare and resource management but also the AI On the unity engine
How to make a strategy game like Total war, Command and conquer or Age Of Empires, this course would take some time considering that these game mechanics are pretty high level
*It is hard to find good, comprehensive tutorials in C++ for a soild RTS.
*The course should handle the following features at the minimum:
-Formations (Line, column, skirmish formation etc).
-Spawning multiple units at the same time.
-Tactical map analysis using influence mapping.
-Streaming in large battlefield maps.
-1 Vs 1 multiplayer code.
-Saving and loading the game state.
-Simple game DVR for recording and replaying a game session.
*Pretty much same as the unreal one
Is this Unity?
355 votesWIP (Max 3) · 62 comments · Content Suggestions » UnrealCourse · Flag idea as inappropriate… · Admin →
This looks like it’s going to be happening! Go back it over on Kickstarter and let’s make this project awesome.
276 votes26 comments · Content Suggestions » 3D Pipeline For Game Developers · Flag idea as inappropriate… · Admin →
We will be adding another section to this course :-)
A Low Poly human or sculpted human with bones to animate