Michael BridgesAdminMichael Bridges (Admin, GameDev.TV)

My feedback

  1. 276 votes
    Sign in
    Check!
    (thinking…)
    Reset
    or sign in with
    • facebook
    • google
      Password icon
      I agree to the terms of service
      Signed in as (Sign out)

      We’ll send you updates on this idea

      Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) commented  · 

      @Steve Jones: Certainly, more wood to the fire help us produce focused courses. What other game engines would you want to see?

      @Darren McBain: I'm with you here, there's a lot more I want to teach. I Think these intermediate courses will fill our needs!

      Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) commented  · 

      Thanks Michael, I'm actually using substance painter at the moment as my main texturing program and then bringing it back into Blender.

      If we can get enough Votes on it I can start focusing on the details :)

      Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) shared this idea  · 
      Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) commented  · 

      Thinking of:
      Clothing movement on top of the character, Muscles, Beating Heart, Breathing.

      Bone weighting, IK FK Switching, Advanced Sculpting

    • 5 votes
      Sign in
      Check!
      (thinking…)
      Reset
      or sign in with
      • facebook
      • google
        Password icon
        I agree to the terms of service
        Signed in as (Sign out)

        We’ll send you updates on this idea

        2 comments  ·  Content Suggestions » BlenderTutorial  ·  Flag idea as inappropriate…  ·  Admin →
        Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) commented  · 

        Hi David,

        You'll be pleased to hear that the physics engine is being taught in the new lectures on destruction and deformation :)

      • 158 votes
        Sign in
        Check!
        (thinking…)
        Reset
        or sign in with
        • facebook
        • google
          Password icon
          I agree to the terms of service
          Signed in as (Sign out)

          We’ll send you updates on this idea

          7 comments  ·  Content Suggestions » BlenderTutorial  ·  Flag idea as inappropriate…  ·  Admin →
          Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) commented  · 

          Thanks Mario, I have fleshed out the description with more detail.

          Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) commented  · 

          What sort of environments are you interested in? There are so many exciting ones to chose from!

        • 13 votes
          Sign in
          Check!
          (thinking…)
          Reset
          or sign in with
          • facebook
          • google
            Password icon
            I agree to the terms of service
            Signed in as (Sign out)

            We’ll send you updates on this idea

            1 comment  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
            Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) shared this idea  · 
          • 11 votes
            Sign in
            Check!
            (thinking…)
            Reset
            or sign in with
            • facebook
            • google
              Password icon
              I agree to the terms of service
              Signed in as (Sign out)

              We’ll send you updates on this idea

              1 comment  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
              Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) commented  · 

              Sketchpunk
              I would love a good tutorial on how to import and use bvh (motion capture data files). There is tons of that stuff free online and many more that users can purchase. Be great for unreal, being able to get a few animations and import it into the engine to control a character with walking, running and jumping. The best is how to share animations with different models, assuming they also share the same armature.

            • 23 votes
              Sign in
              Check!
              (thinking…)
              Reset
              or sign in with
              • facebook
              • google
                Password icon
                I agree to the terms of service
                Signed in as (Sign out)

                We’ll send you updates on this idea

                1 comment  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
              • 125 votes
                Sign in
                Check!
                (thinking…)
                Reset
                or sign in with
                • facebook
                • google
                  Password icon
                  I agree to the terms of service
                  Signed in as (Sign out)

                  We’ll send you updates on this idea

                  7 comments  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
                  Michael BridgesAdminMichael Bridges (Admin, GameDev.TV) commented  · 

                  Cel Shading / Shader Language (Think Telltale Games): http://en.wikipedia.org/wiki/Cel_shading

                  Advanced Baking Techniques

                Feedback and Knowledge Base