Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV)

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  1. 53 votes
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      4 comments  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
      Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) supported this idea  · 
    • 151 votes
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        26 comments  ·  Content Suggestions » UnrealCourse  ·  Flag idea as inappropriate…  ·  Admin →

        Our Vive has arrived courtesy of Epic – thanks guys!

        We will be supporting Vive development in the Space Battle game of the Unreal Course in the next few months.

        Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

        We are going to push back the timeframe for this one due to the fact that Oculus hand controllers are still not widely available to the market. In the mean time we will be adding Daydream content to the course and working on the other ideas voted up here.

        Keep encouraging others to vote if you want to see this happen sooner.

      • 24 votes
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          3 comments  ·  Content Suggestions » UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
          Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

          Are there any games you would like to see as inspiration?

        • 1 vote
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            1 comment  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
            Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

            To be clear, are you interested in a series on Playmaker?

          • 10 votes
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              2 comments  ·  Content Suggestions » BlenderTutorial  ·  Flag idea as inappropriate…  ·  Admin →
              Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

              Is this a question about modeling from architectural blueprints?

            • 15 votes
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                2 comments  ·  Content Suggestions » UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
                Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                Are we talking about 2D or 3D because Vector3 and Quaternion or more for the later?

              • 12 votes
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                  2 comments  ·  Content Suggestions » BlenderTutorial  ·  Flag idea as inappropriate…  ·  Admin →
                  Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                  Sorry about that David, fixed it now.

                • 5 votes
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                    2 comments  ·  Content Suggestions » UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
                    Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                    Do you have any examples of game that do this well?

                  • 838 votes
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                      169 comments  ·  Content Suggestions » UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
                      Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                      Some of this may be covered in the Unity Certification Course. Vote up if you want to see that.

                      Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                      GitHub and BitBucket are both hosting platforms for Git version control. SourceTree is a client program for both of these.

                    • 8 votes
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                        0 comments  ·  Content Suggestions » VRCourse  ·  Flag idea as inappropriate…  ·  Admin →
                        Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) shared this idea  · 
                      • 356 votes
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                          WIP (Max 3)  ·  62 comments  ·  Content Suggestions » UnrealCourse  ·  Flag idea as inappropriate…  ·  Admin →
                          Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) supported this idea  · 
                        • 14 votes
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                            0 comments  ·  Content Suggestions » FUTURE COURSE  ·  Flag idea as inappropriate…  ·  Admin →
                            Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) supported this idea  · 
                          • 43 votes
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                              2 comments  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
                              Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                              I'm not sure if this is doable on today's mobile devices. The amount of lag would make the game virtually unusable.

                            • 54 votes
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                                5 comments  ·  Content Suggestions » VRCourse  ·  Flag idea as inappropriate…  ·  Admin →
                                Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                                The oculus doesn't place a reticle in the scene as the Google cardboard does. It also doesn't handle input events on UI buttons by default.

                                This requires more work to setup and students would like to see how it's done.

                                Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) supported this idea  · 
                              • 9 votes
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                                  0 comments  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
                                  Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) shared this idea  · 
                                • 21 votes
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                                    3 comments  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
                                    Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                                    Sounds like you need the Blender Course: http://www.completeblendercreator.com/

                                  • 22 votes
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                                      1 comment  ·  Content Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
                                      Sam PattuzziAdminSam Pattuzzi (Admin, GameDev.TV) commented  · 

                                      What are your prefered gamepads? This article has a good comparison: http://www.vrfocus.com/2015/12/the-best-gamepads-for-gear-vr/

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