Content Suggestions

Welcome to our content suggestion system. The idea is that you can quickly and easily form ideas as a community, and we can build you exactly what you want.

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I would like to learn...

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  1. 4 votes
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      0 comments  ·  UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
    • A guild on how to make a 2.5d platformer

      Its a guild on how to make a 2d platformer with 3d graphic with any engine of choice for the course.

      2 votes
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        0 comments  ·  FUTURE COURSE  ·  Flag idea as inappropriate…  ·  Admin →
      • Adaptive Spawning as mentioned in Ep.165 in Unity Course..

        Perhaps a guide to go into more details on how to plan and code for the procedure and adaptive spawning?

        3 votes
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          0 comments  ·  UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
        • Interactive UI

          I was playing Rocket League earlier today and I realised it was made in Unreal Engine, because of the splash screen. When you do get into the game, you are greeting by a beautiful mode selection menu and your car, which you can interact with, by rotating around it and viewing it from different angles. There is also info about what's new in the game and their Twitter and subreddit.
          As it is made in Unreal, it is possible and I would love to learn how to make it, or something similar, for example, in BattleTank, be able to customise…

          17 votes
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            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
          • NAND to Tetris: The Elements of Computing Systems

            Computer Science 101, from NAND gates through adders, CPU, machine code, assembly, compiler, OS and even your own high-level language.

            Based on http://www.nand2tetris.org

            4 votes
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              0 comments  ·  FUTURE COURSE  ·  Flag idea as inappropriate…  ·  Admin →
            • Inside-out Game Development with Panda & Python

              https://www.panda3d.org is a free open-source game framework. You can modify and extend the engine in Python and C++.

              Beautiful results can be achieved (see their website), and this could be a fantastic way to learn to code and get a whole new view on game engines.

              Usually you spend your time writing C++, and modding in a scripting language. With Panda3D it's the other way round, you spend most of your time in clean and comfortable Python, and extend in C++

              Give the idea some love?

              43 votes
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                12 comments  ·  FUTURE COURSE  ·  Flag idea as inappropriate…  ·  Admin →
              • side scrolling beat

                Everyone - I would like to put a suggestion in for a new course. I was always a big fan of the side-scrolling beat 'em up games that you could play in the arcade like The Simpsons game, the Teenage Mutant Ninja Turtles and more recently, Scott Pilgrim vs. the World: The Game came out for Xbox 360 and PlayStation 3.

                I used some of the same information from Srđan Mitrović who also has the same idea. Below are the ideas he has listed as stuff he would like to see in the game. I have added a few items…

                1 vote
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                  0 comments  ·  UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
                • RTS in UE4

                  I would really like to learn how to build an RTS in UE4! :D

                  5 votes
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                    0 comments  ·  FUTURE COURSE  ·  Flag idea as inappropriate…  ·  Admin →
                  • Multiplayer RTS or Top Down game withy lobby and matchmaking (dedicated server)

                    Multiplayer RTS/Moba game withy lobby and matchmaking (dedicated server) Unity or Unreal

                    11 votes
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                      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                    • A complete guild on how to make a retro style 2d platformer!

                      This will help people make more 2d retro style platformers in the future! And can be done with any engine of choice.

                      1 vote
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                        0 comments  ·  FUTURE COURSE  ·  Flag idea as inappropriate…  ·  Admin →
                      • Real time 3D terrain deformation

                        I would like to learn how to implement a 3D terrain (volumetric) deformation system for Unity. There seem to be a lot of people working on things like this, including some games coming out (Astroneer), and it just seems like a really handy thing to be able to do. Not just for terrain deformation, but destructible components, etc.

                        Here are some examples of current works in progress.

                        Astroneer:
                        http://store.steampowered.com/app/361420

                        Unity quick view
                        https://gfycat.com/UnselfishNeglectedGavial

                        Reddit thread with performance discussions:
                        https://www.reddit.com/r/Unity3D/comments/5cyx3a/real_time_meshterrain_deformation_at_100_fps/

                        2 votes
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                          0 comments  ·  UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
                        • plz add subtitles in game Physics~

                          We need subtitles in game Physics lesson~!!!
                          Plz add it.cause this lesson is very important!!!!

                          every one ! you need that !!plz voting!!!

                          17 votes
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                            1 comment  ·  UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
                          • I want to learn Maya and Zbrush

                            I'd like to learn Maya and learn to animate and texture various objects to make them game ready. Similar to the Blender course (which is awesome) I just can't stand Blender with it's horrible UI and i enjoy Maya much more. I would just like a good teacher to help me master it (hint hint)
                            Maybe learn to create characters, buildings, furniture and cars etc.
                            I would also love to learn how to texture things from sketchup and make them game ready too (since architecture within sketchup is faaar quicker and easier) but that would just be an added bonus…

                            19 votes
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                              4 comments  ·  FUTURE COURSE  ·  Flag idea as inappropriate…  ·  Admin →
                            • how to do volumetric scientific visualization in Unity and Unreal

                              Now more than ever, scientific visualization to tell the story in laymen's terms the effects of climate change should take center stage. The best frameworks for creating interactive virtual worlds is, however, created by the gamer community. My endeavor would be to leverage these fantastic engines (Unity, Unreal) to create immersive data driven environments to enable scientists, researchers, journalists, educators understand *and* to create storyboards to explain and understand earth science phenomena and how it effects our planet.

                              1 vote
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                                0 comments  ·  UnrealCourse  ·  Flag idea as inappropriate…  ·  Admin →
                              • Making UE4 with AR(artoolkit or other methode).

                                I'm using UE4AR plug in. it made by UE4 c++. I want to know how it works and customizing :)

                                1 vote
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                                  0 comments  ·  UnrealCourse  ·  Flag idea as inappropriate…  ·  Admin →
                                • Procedural vehicle generation in Blender with Python

                                  This is very inspired by this awesome Blender script: https://github.com/a1studmuffin/SpaceshipGenerator

                                  Just imagine if you want to make a teaming spaceport for an animation. With stuff like this you can create thousands of background ships in an instant and don't have to buy premade models or spend an insane amount of time on modeling background stuff.

                                  127 votes
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                                    5 comments  ·  BlenderPython  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Unreal Graphics - Adding in "Settings" options for Texture, Shading, Distance, etc

                                    Basically, i would suggest inserting options for graphics (Texture: Low, Medium, High; Shading; Distance; etc - you know what i am talking about :D). I don't necessarily ask for all, but i think it would be nice to know how to make a game that can use 2 gb vram for high details and 1 gb vram for low (don't take it literally).

                                    13 votes
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                                      0 comments  ·  UnrealCourse  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Learn Making 2D Games Using Unity

                                      I really want to create a 2D games but I just can't do it! If 3D, it's ok but 2D...I just don't know how to do it! I know that somebody will say that 2D is much easier than 3D but I still cannot do it! I hope you make a course about making 2D games using unity!

                                      6 votes
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                                        2 comments  ·  UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
                                      • 1 vote
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                                          0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Cut Scenes

                                          I would like to learn how to make cut scenes.

                                          Thank you

                                          11 votes
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                                            0 comments  ·  UnityCourse  ·  Flag idea as inappropriate…  ·  Admin →
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