I would like to learn...

ARM Guide for Unity Developers: Optimising Mobile Gaming Graphics

If you're interested in developing mobile games, ARM's guide is amazing...

http://malideveloper.arm.com/documentation/developer-guides/arm-guide-unity-enhancing-mobile-games/

The challenge is it's a wall of text, vote for this idea if you would like to see an OFFICIAL video course version of this guide, with ARM's blessing and support.

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    Ben TristemAdminBen Tristem (Tutor, GameDev.TV) shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    5 comments

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      • JorgeJorge commented  ·   ·  Flag as inappropriate

        Great idea, this also should be included in blender course, modeling human or animal mesh, and some other kind of assets (house, vehicles, ships, so on)

      • Alexander WestbrooksAlexander Westbrooks commented  ·   ·  Flag as inappropriate

        I believe I mistakenly flagged a post as inappropriate. My apologies!

        Having great performance optimization for mobile and other games is splendid. Totally up for this!

      • CamCam commented  ·   ·  Flag as inappropriate

        Having had a quick glance through that guide I saw several things I've been wanting to learn about just for the sake of all-round good practice so I think it's a great idea that could benefit anyone looking to get serious.

        Count me in!

      • Alex BrownAlex Brown commented  ·   ·  Flag as inappropriate

        Wouldn't be a terrible idea, some of the techniques for optimising can be translated across to making PC games too, so you could kill 2 birds with one stone :)

      • Ninja Chimp StudiosNinja Chimp Studios commented  ·   ·  Flag as inappropriate

        The black art of performance tuning to achieve 60FPS on a handset is the main reason I'm struggling with mobile dev right now. I'm so down for this.

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