VR Ready Building Generator Based on CSV location file
I need to learn how to generate low poly buildings based on a CSV file that contains locations for the geometry and an attribute for the building.
I.e location = (2,2 / 3.3 / 4.4 / 5.5) height = 20 / building type = skyscraper1 .
This would then place a building of type skyscraper1 at the defined location in blender. Automatically texture it as well as keeping the polygon count sufficiently low for VR. In addition being able to define and place trees & road from the CSV would also be very useful.