Complete Guide to Getting A Job in a Video Game Company
Many people dream of working in a game development studio - this course would show you how to get a job and get paid to make games.
If you have some programming / art / design / management skills or some Unity / Unreal / Blender / VR skills then you can definitely find a job opportunity that suits your skills.
The course would be suitable for people trying for their first, second or third job in the video game industry. It would also be good for people trying to get contract work, Upwork work and remote work.
• Creating special Pre-Interview Projects that will impress employers and help you get jobs even if you have no work experience on your resume yet
• Finding job opportunities that you might be interested in
• Knowing what will most impress an employer
• Getting relevant experience to put on your Resume
• Writing your Resume so that it shows you in the best light
• Writing good Cover Letters
• Creating an impressive Online Portfolio
• Setting up your LinkedIn Profile so that people take notice of you
• Using LinkedIn to connect with the decision makers in studios and ultimately helping you get a job offer
• Finding contract work
• Getting remote work
• Getting sponsored for a Work Visa if you want to work in another country
• Identifying the current "hot" opportunities so that you can target those
• Interview strategies
• Making your non-game work experience look as valuable and relevant as possible
• Big list of all the types of jobs you can apply for
• Any other topics that the community was particularly interested in
This course would be relevant and valuable for any role in the game industry: Programmers, 2D Artists, 3D Artists, Game Designers, Game Testers, Producer / Project Managers, Community Managers, Audio / Sound Designers.
The course would look at many actual real-world Case Studies of people who had very little experience but managed to impress an employer and get the job.
Released here: https://www.udemy.com/gameindustryjobs
AdminBen Tristem (Tutor, GameDev.TV) commented
Hi @Dillin, yes but it will be next year realistically unless we can increase resources. There is a suggestion here for voting and comments: http://help.gamedev.tv/forums/356757-content-suggestions/suggestions/13311522-internet-multiplayer-in-unity
Yes that would be a good addition Rick.
Rick Davidson commented
Would you also be interested in a section in this course that covered how to win work on Upwork and other similar freelance sites?
Is there going to be a multiplayer/networking course for unity anytime Ben?
For those interested in a more indie game focused course, you should take a look at http://help.gamedev.tv/forums/356757-content-suggestions/suggestions/16765924-building-a-indie-game-from-scratch that proposed teaching to build a game from completely scratch to making money from it.
Fit trainer commented
I would love this course, but another course on how to be self successful with your video games would be great too.
Isaac Rivera commented
This course would be sooo great :D, i hope it gets released soon.
Viking Jonsson commented
This would be very usful! please do it!
I'd be interested in seeing this happen. :)
Shahmar Dennis commented
YES, I would love this!
Yes, it would be very interesting, but should be very specific regarding all the preparation and skills needed to get a foot into the industry with a reasonable percentage of success (especially for those who would have to market themselves abroad and would need visas).
Also, as others say, the course could be broadened into how to shape a indie dev career, both solo and team oriented....
I'd love one, I work so hard, and get no were do to real life work and funding, I'd give anything to just enjoy what I love as a full time Job.
Working on a simple game now I hope it comes out well, and is fun, for all.
Nikolaj Jensen commented
Maximilian Garling commented
Yes and no.
Yes because I want to be paid for my work, and I want to achieve results, which includes the definition of said products (games, but selling services is as important as tangible goods, but convincing people to pay for them... oh boy).
No because I live in Chile and the VideoGame reality is different. Indie methods to monetize and job offers work in a different manner compared to the rest of the world. This course would not help me unless the business model generates income from internet commerce, specially from websites and Steam.
That is my current situation though, maybe I'll get a call to work in Canada or China, maybe not. What matters is to create a game dev career that generates trust and production, then opportunities come on their own.
I do agree, and indie game developer course would be more interesting than this, still, I suspect there is a lot in common between the two.
Roberto Bravo commented
A course on how to make a living as an indie developer would be nice too, like marketing and other topics that many times are neglected
Ryan Palmer commented
I'd rather have a course on making a sustainable living working for ourselves developing content and games independently. This course would certainly be great for some, but I'm sure I'm not the only one with goals that don't include working for somebody else!
Aron Marczylo commented
Certainly quite a helpful course. Maybe not for me, but I can see this as being very helpful to those who want to enter the world of game development under another company.