I would like to learn...

Advanced Course: Fighting Game (Learning about managing States, and frame specific programming).

I cannot find this course anywhere. I understand that it's an extremely complex and time consuming to even make a few characters (Due to Modelling, Animation, Rigging, Programming etc). But I think it's a really good topic that will help boost everyone's game design, and programming abilities very well.

I suggest 2 projects for this course:

1. 2D Fighting Game
2. 3D Fighting Game (Akin to Devil May Cry, God of War but not that complex).

1. The first project can consist of only 2 characters and a moving parallax background. The characters will have frame specific combos and Input commands to do special attacks.

2. The 3D Project will consist of 1 character in a 3D environment. With perhaps 3 weapons, 2 Melee and 1 Projectile. Combination attacks with frame specific programming to create combo trees.

X = Button
| = no input for a certain amount of frames/seconds

E.g. Combo 1: *** Combo 2: X | XX | X Combo 3: XX | X | ***

This would be a really good course to developers such as myself who want a bit more of an advanced course!

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    Richard KimRichard Kim shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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